Below is a collection of some of my works, both professional and personal. Should you have any questions about any individual piece, feel free to send me a message.
I am a professional Technical Artist / Designer currently located in Seattle. My specialization lies within 2D/3D content creation and UI/UX. I have 10+ years of experience developing content for multimedia software ranging from telecommunication applications to video games. I am equipped with a versatile skillset and have a constant thirst for learning. I am always going beyond my comfort zone to pursue new skills, but as an avid learner, I'm never content with just skimming along the surface; I will always take the extra step to dig deeper and understand the subject.
If you think we can work together, do not hesitate to contact me.
While my primary focus in terms of video game art has always been 3D, I am also very proficient with texture, user interface and particle effect creation.
Whenever there is an opportunity to maximize productivity and efficiency by adding functionality to a tool, I am not afraid to dive into code and make it happen.
A brief summary of my work experience
July 2017 - June 2019
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Oct 2016 - June 2017
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April 2016 - Oct 2016
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July 2013 - July 2015
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May 2010 - July 2013
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May 2010 - June 2013
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January 2006 - December 2018
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Download my resume for a summary of my experience
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